What Is Music Mastering, Anyway? | The High Fidelity Report

What Is Music Mastering, Anyway? | The High Fidelity Report

“On a good playback system, my mastering work should sound lifelike. That’s always been my goal. I can’t worry about what kind of stereo one will be playing it back on. That way leads to madness. I like to know about the wide range of gear people have from cheap to expensive. It’s a nice thing that people playing with both $20,000 and $500 stereo sets can say that a record I mastered sounds good, but there is no way to tailor a record to sound good on only $1k or $50k systems or whatever. Too many variables.”

Read the whole thing.

The Truth About Digital Audio Latency

An explanation of latency from our friends at Presonus.

PreSonus | Learn – The Truth About Digital Audio Latency: “Roundtrip latency in digital-audio applications is the amount of time it takes for a signal (such as a singing voice or a face-melting guitar solo) to get from an analog input on an audio interface, through the analog-to-digital converters, into a DAW, back to the interface, and through the digital-to-analog converters to the analog outputs. Any significant amount of latency can negatively impact the performer’s ability to play along to a click track or beat — making it sound like they’re performing in an echoing tunnel (unless they have a way to monitor themselves outside of the DAW application, such as a digital mixer or one of our AudioBox™ VSL-series interfaces).”

Stayin’ Alive: Preserving Electroacoustic Music | NewMusicBox

Stayin’ Alive: Preserving Electroacoustic Music | NewMusicBox:

“What on earth is going to happen to compositions that are painstakingly crafted for effective live performance at the time of their creation, but which become increasingly difficult to mount live, simply due to the march of time?”

It is a question we all must face when we make piece specific software.

Music graduates are more employable than you might think


From The Guardian:

In 2011, the Confederate of British Industry outlined the seven skills that define employability: self-management, team work, business and customer awareness, problem solving, communication, numeracy, and IT skills. Adlington says that music students develop all seven of these. By this measure, music graduates are among the most employable of all.

While some of these skills are acquired students of all subject – for example, team work, good communication, self-management – Adlington points out that music students have an edge. The experience of organising, hosting, and performing in events that are open to the public provides them with skills beyond those on other degree programmes. Few degrees require knowledge of customer awareness, or interaction with the public, for example.

Fall 2013 Conference Presentations

I have a busy fall with 4 presentations dealing with aspects of my Interactive Musical Partner (IMP) research.

On Friday, September 6, I’ll present Valued Features of Improvised Musical Interactions (or What I learned from my computerized improvisation partner) at the Guelph Jazz Festival Colloquium in Guelph, Ontario, Canada.

On Monday, October 14, I’ll give a demonstration entitled Interactive Musical Partner: A Demonstration of Musical Personality Settings for Influencing the Behavior of an Interactive Musical Generation System at 2nd International Workshop on Musical Metacreation, which is part of the Ninth Annual Conference on Artificial Intelligence and Interactive Digital Entertainment, at Northeastern University in Boston, Massachusetts. The proceedings of MUME and AIIDE will be published by the Association for the Advancement of Artificial Intelligence Publications.

On Thursday, October 17, I will present a poster/paper entitled Interactive Musical Partner: A Modular Human/Computer Duo Improvisation System at the 10th International Symposium on Computer Music Multidisciplinary Research, at Laboratoire de Méchanique et d’Acoustique in Marseille, France. The CMMR proceedings will be published by Springer Verlag in their Lecture Notes in Computer Science Series.

I will present a performance demonstration entitled Interactive Musical Partner: A Look at the Components of a Human/Computer Duo Improvisation System at the Electroacoustic Barn Dance 2013, which is held at The University of Mary Washington in Fredericksburg, VA from November 7-9.