Prosound Network: DAW Migration: Pros Consider PT Alternatives

Prosound Network: DAW Migration: Pros Consider PT Alternatives: “Especially amongst professional power users, Pro Tools (PT) is the market-leading digital audio workstation (DAW) without a doubt. However, in recent years, a number of factors have prompted some stalwart PT-based pros to reconsider their unofficial alliances with the Avid (formerly Digidesign) recording suite. Here, we share insight from a cross-section of established professionals in the midst of a DAW migration, considering DAWs from pro audio firms including Apple, Cakewalk, Harrison, MOTU, PreSonus and Steinberg.

Software hegemony has been on my mind in several arenas lately. This article just continues to make me consider such things.

Rhythm as Pitch

Dan Tepfer wrote a very cool article about the relationship of rhythm and pitch. It can be found here: http://dantepfer.com/blog/?p=277 He used SuperCollider to make some cool audio examples.

I thought I would make a ChucK version of his idea and make it available to anyone who wanted to play with the ideas and find the rhythms of your favorite intervals, or hear the intervals of your favorite polyrhythm. (Read Dan’s post, he explains it well.)

I have written the code below, or you can download the .ck file from this link. (You may have to right-click “Save as…” depending on your browser)

//aim one Phasor at each speaker
Phasor a => dac.left;
Phasor b => dac.right;

//This number sets the gain. Don’t go over 1.0
0.5 => dac.gain;

1 => int i;

//This is the loop that increments the frequency values
while(i < 1000) { //adjust these denominators to make the ratio you want to hear i/2 => a.freq;
i/3 => b.freq;

//The smaller this number is the faster it moves
1.0::second => now;

i ++;

<<< i >>>;

}

ChucK is an audio programming language for Mac OS X, Windows and Linux. It is free and you can get it here: http://chuck.cs.princeton.edu/

Creative Commons License
This work by Jeff Albert is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Electroacoustic Pieces from 2009 & 2010

i have nothing to say

i have nothing to say (mp3)

“i have nothing to say” was composed in the spring of 2010. The original source sounds for the piece are recordings of my children speaking. The title comes from one of the recordings, which is my daughter saying, “I have nothing to say.” The original three pieces of audio were granulated in Csound, and the melodies created in Csound were further manipulated in Sound Hack, Audacity and Logic. The piece was assembled in Logic.

Click here to download a zip file that contains the Csound files and the three audio files used to create this piece. All of the Csound files didn’t survive, but the .orc files are here.


Shell Game

Shell game (mp3)

I composed “Shell Game” in the fall of 2009. All of the sounds used in “Shell Game” are presentations or manipulations of recordings of me playing a conch shell. This piece was assembled in Logic. Some of the events were created with Cecilia or Spear.


Napkin Shreds

Napkin Shreds (mp3)

I composed “Napkin Shreds” in the spring of 2009. It combines synthesized sounds and samples from the Jeff Albert Quartet recording of “(It Could Have Been a) Napkin.” This piece was done entirely in Logic.


Jimbo and Ella Go For a Walk

Jimbo and Ella Go For a Walk (mp3)

“Jimbo and Ella Go For a Walk” was composed in the spring of 2009 as a class assignment. It was written in ChucK. Jimbo is Dr. James P. Walsh, a composer friend from whom I stole one of the ideas used in the piece, and Ella is my family’s miniature daschund whose collar jingle is heard in the piece.

Click here to download a zip file that contains all of the ChucK files and the one audio file used to create this piece. There is some randomization in the ChucK files, so each realization from the ChucK code will be slightly different. Place all of the files in the active directory and run “play.ck”.